The Thin­ning Space of Architecture

AI Image Generation and the Reversal of Design Logic

Anne-Catrin Schultz

Introduction: The Design Process and Changing Representations

The urgency to address issues relat­ed to cli­mate change and oth­er glob­al chal­lenges of the 21st cen­tu­ry is plac­ing increas­ing pres­sure on archi­tec­tur­al pro­duc­tion to recon­sid­er con­ven­tion­al approach­es to both process and prod­uct. The need to con­serve the planet’s resources and to work towards cir­cu­lar con­struc­tion is accom­pa­nied by the avail­abil­i­ty of gen­er­a­tive dig­i­tal tools such as AI dif­fu­sion mod­els that syn­the­size images from text-based prompts by com­pos­ing pix­els algo­rith­mi­cal­ly. This essay traces the evo­lu­tion of the role of draw­ings in design through­out his­to­ry and exam­ines the shift­ing con­cep­tion of tec­ton­ics, link­ing both themes at the end to the shifts intro­duced by dig­i­tal tech­nolo­gies such as AI image gen­er­a­tion. [ 1 ]

ChatGPT-generated Image. Prompt: Create a contemporary 20-story building in the seaport district of Boston next to the ICA museum with restaurants on the ground floor and apartments on upper floors. (https://chatgpt.com/share/68471ad5-0a7c-8004-93e8-2c573088a57a)
1

ChatGPT-generated Image. Prompt: Create a contemporary 20-story building in the seaport district of Boston next to the ICA museum with restaurants on the ground floor and apartments on upper floors. (https://chatgpt.com/share/68471ad5-0a7c-8004-93e8-2c573088a57a)

While AI tools are emerg­ing for all areas of life and pro­duc­tion, AI-gen­er­at­ed images might have a spe­cif­ic impact on archi­tec­ture by mov­ing final­ized-look­ing images to the ear­ly schemat­ic design phase, thus chang­ing the for­mat of artic­u­lat­ing ideas and defin­ing con­cepts. First ideas of build­ings were tra­di­tion­al­ly devel­oped through sketch­es, mod­els, and con­cep­tu­al dia­grams. Archi­tec­ture rep­re­sen­ta­tion dur­ing the design process evolved from con­cep­tu­al and abstract to more spe­cif­ic. Per­spec­tives and ren­der­ings were typ­i­cal­ly pro­duced towards the end of the process to share a real view” of the project with clients and stakeholders. 

AI-gen­er­at­ed images are gen­er­at­ed by deep learn­ing mod­els, typ­i­cal­ly trained on large-scale datasets com­pris­ing mil­lions of images and their asso­ci­at­ed tex­tu­al descrip­tions. When prompt­ed to visu­al­ize an image of a spec­u­la­tive archi­tec­tur­al con­cept, the mod­el draws upon pat­terns learned dur­ing its train­ing to syn­the­size new images. These gen­er­a­tive mod­els infer cor­re­la­tions between visu­al fea­tures and lin­guis­tic prompts, enabling them to pro­duce out­puts that reflect sta­tis­ti­cal asso­ci­a­tions between text and image. In response to a prompt relat­ed to archi­tec­ture, the mod­el may gen­er­ate com­po­si­tions that are visu­al­ly com­pelling, sur­pris­ing, and even inspir­ing. How­ev­er, the results reflect a col­lage-like amal­ga­ma­tion of styl­is­tic tropes and for­mal ele­ments, echo­ing bias­es embed­ded in the train­ing data. The sta­tis­ti­cal asso­ci­a­tions men­tioned above are far from an archi­tect exam­in­ing prece­dents and explor­ing an iter­a­tive design process. The out­put is void of tec­ton­ic log­ic, mate­r­i­al and struc­tur­al per­for­mance, or con­struc­tion method­ol­o­gy. This rais­es unre­solved ques­tions around ethics, intel­lec­tu­al prop­er­ty, and data gov­er­nance. It might be nec­es­sary to adjust the train­ing of design­ers and of AI mod­els to devel­op com­pe­tent new work­flows for design ideation.[1] This essay traces the his­tor­i­cal evo­lu­tion of archi­tec­tur­al draw­ing as a cru­cial part of the design process. It also exam­ines the chang­ing under­stand­ing of tec­ton­ics, link­ing both themes to the shifts intro­duced by dig­i­tal tech­nolo­gies such as AI-dri­ven image generation. 

The con­cep­tion of an archi­tec­tur­al design ulti­mate­ly lead­ing to a build­ing is a com­plex endeav­or. Design is impact­ed by cul­tur­al forces, eco­nom­ic and func­tion­al require­ments, region­al con­di­tions, and tech­no­log­i­cal capa­bil­i­ties, all brought togeth­er by the archi­tects’ and engi­neers’ approach. Design’ as an activ­i­ty rep­re­sents a prob­lem-solv­ing act that is not lim­it­ed to archi­tec­ture but takes place in all pro­fes­sions. There is a spe­cif­ic goal, an appro­pri­ate solu­tion, but the prob­lem posed is mul­ti­fac­eted and must be defined and refined through­out the process. Build­ing design fre­quent­ly evolves from the abstract to the con­crete, with prece­dents and pre­vi­ous exam­ples lead­ing the way. Depend­ing on cul­ture and time­frame, the dri­vers for archi­tec­tur­al pro­duc­tion (pro­gram, tech­nol­o­gy, expres­sion, etc.) vary. In ancient Greece, for exam­ple, the form and con­fig­u­ra­tion of the icon­ic Greek tem­ples were giv­en by a high­er order. Spy­ro Kostof states: The form of the tem­ple must be God-giv­en, and the recip­i­ent must be the high­est rep­re­sen­ta­tive on earth of divine author­i­ty. This often meant the king.”[2] Writ­ten instruc­tions for build­ings were archived on rolls of papyrus or leather to be con­sult­ed by the state archi­tect as nec­es­sary. Rulers, squares, and tri­an­gles were used to devel­op and doc­u­ment the design. Draw­ings were drawn with reed pens on papyrus or leather.[3] Explor­ing fur­ther how design nar­ra­tives and tec­ton­ic frame­works were gen­er­at­ed and com­mu­ni­cat­ed through­out the archi­tec­tur­al design process might illu­mi­nate how the increased res­o­lu­tion of for­mal expres­sion is impact­ed by AI-image gen­er­a­tion. Tec­ton­ics in this con­text is defined as the dual­i­ty of tech­nol­o­gy, crafts­man­ship, and result­ing form: the art and sci­ence of con­struc­tion as an indis­sol­u­ble unit. 

Inspired by the archi­tec­ture of ancient Greece, the Romans also val­ued prop­er pro­por­tions, believ­ing that pro­por­tion­al rela­tion­ships ensured both struc­tur­al sta­bil­i­ty and for­mal har­mo­ny. Roman archi­tects were less inter­est­ed in the tec­ton­ic sys­tems of their prece­dents –col­umn orders were flat­tened as super­fi­cies and pre­dom­i­nant­ly applied to facades, exem­pli­fied by the Colos­se­um in Rome. 

ChatGPT-generated Image. Prompt: Generate a Roman temple according to the guidelines written in Vitruvius's Ten Books on Architecture, using Greek architecture as precedent, applying proper proportions but adapting it to Roman culture and programs.(https://chatgpt.com/c/688f8080-b7d8-8004-b0c7-9badad7a3b42)
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ChatGPT-generated Image. Prompt: Generate a Roman temple according to the guidelines written in Vitruvius's Ten Books on Architecture, using Greek architecture as precedent, applying proper proportions but adapting it to Roman culture and programs.(https://chatgpt.com/c/688f8080-b7d8-8004-b0c7-9badad7a3b42)

Inspi­ra­tion was large­ly drawn from built exam­ples of Greek archi­tec­ture and their rein­ter­pre­ta­tions, align­ing polit­i­cal­ly and cul­tur­al­ly with the cul­tur­al pow­er com­mu­ni­cat­ed by them. The Roman archi­tect, engi­neer, and the­o­rist Vit­ru­vius gives a sense of the range of draw­ings to be drawn dur­ing the design process: plans, ele­va­tions, and per­spec­tives (which he refers to as scaenographia). Draw­ing tools—a com­pass and ruler—were used to set the out­lines of the build­ing. Ele­va­tions rep­re­sent­ed the façades and the building’s over­all appear­ance. Beyond record­ing the geo­met­ric infor­ma­tion, Vit­ru­vius also refers to the term sciographia as a per­cep­tion of the building’s total­i­ty in depth, a view which rec­on­ciled the inter­nal and exter­nal orders, the plan and the ele­va­tion.”[4] Dur­ing Byzantium’s archi­tec­ture pro­duc­tion (the end of the Roman Empire), roles and respon­si­bil­i­ties in con­struc­tion start­ed to diver­si­fy.[5] [ 2 ]

Michelangelo, Capitol Square, Rome, Italy: view from Senator’s palace, 2015. Photo by Kameister, CC by 4.0.
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Michelangelo, Capitol Square, Rome, Italy: view from Senator’s palace, 2015. Photo by Kameister, CC by 4.0.

The Mid­dle Ages, encom­pass­ing diverse phas­es and ter­ri­to­ries, from the decline of the Roman empire to the onset of the Renaissance—relied on a range of rep­re­sen­ta­tion­al tools, includ­ing scaled parch­ment draw­ings, full-scale tem­plates of details or build­ing ele­ments, and draw­ings at full scale, geo­met­ri­cal­ly laid out with com­pass­es and squares. Mas­ter masons and car­pen­ters pre­dom­i­nant­ly employed plan draw­ings to com­mu­ni­cate geo­met­ric prin­ci­ples and to resolve con­struc­tive deci­sions and details. Dur­ing this peri­od, archi­tects were less fre­quent­ly men­tioned than patrons—who were often cred­it­ed with the real­iza­tion of buildings—and skilled masons.[6] Archi­tec­tur­al nar­ra­tives, typ­i­cal­ly con­veyed through orna­men­ta­tion, were close­ly aligned with eccle­si­as­ti­cal author­i­ty or the gov­ern­ing aris­toc­ra­cy. The role of the archi­tect evolved into that of the mas­ter-builder, a fig­ure respon­si­ble for both the con­cep­tion and super­vi­sion of con­struc­tion. Knowl­edge and exper­tise were trans­mit­ted through guilds and trade orga­ni­za­tions. Visu­al and tec­ton­ic expres­sion emerged large­ly through the hands of crafts­peo­ple, often reflect­ing region­al mate­r­i­al prac­tices and arti­sanal tra­di­tions. The redis­cov­ery of per­spec­tive by Fil­ip­po Brunelleschi in the 15th century—who is believed to have worked pre­dom­i­nant­ly with wood­en models—enabled a more effec­tive pre­sen­ta­tion of spa­tial expe­ri­ence than was pos­si­ble through ortho­graph­ic draw­ing alone. Artists and archi­tects took advan­tage of the tool, using sec­tion per­spec­tives espe­cial­ly for build­ing inte­ri­ors. The man­ner in which the new tools impact­ed archi­tec­tur­al design can be seen in Michelangelo’s con­struct­ed” per­spec­tive of the Piaz­za Campi­doglio in Rome [ 3 ] or Michelozzo’s design for the Tus­can city of Pien­za. As with oth­er tools and tech­nolo­gies, the use of per­spec­tive has sig­nif­i­cant­ly influ­enced the archi­tec­tur­al design process by shap­ing the visu­al rep­re­sen­ta­tion of space; how­ev­er, it still neces­si­tates the archi­tect or designer’s con­trol over for­mal expres­sion and the skills need­ed to con­struct the draw­ings. In com­par­i­son to the architect’s and artist’s skills need­ed to mas­ter his­toric rep­re­sen­ta­tion­al tools, AI image gen­er­a­tion requires bare­ly any train­ing or expertise—machine learn­ing takes on the gen­er­a­tion of the images. This sim­pli­fi­ca­tion has the poten­tial to shift the architect’s role towards a mere cura­tor of machine-gen­er­at­ed con­tent, los­ing agency and aban­don­ing the iter­a­tive devel­op­ment of struc­ture and form.

Giuliano da Sangallo: Ruins of the Ancient Roman Theater of Marcellus, 1480s, Vatican Library Collection. Wikipedia Commons, Public Domain.
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Giuliano da Sangallo: Ruins of the Ancient Roman Theater of Marcellus, 1480s, Vatican Library Collection. Wikipedia Commons, Public Domain.

His­tor­i­cal­ly, draw­ings became the pri­ma­ry medi­um of archi­tec­tur­al com­mu­ni­ca­tion, while per­spec­tive emerged as the essen­tial tech­nique for rep­re­sent­ing and design­ing archi­tec­tur­al space—fundamentally trans­form­ing both design prac­tice and archi­tec­tur­al trea­tis­es. An impact of this mag­ni­tude can be expect­ed from the mechan­ics of the AI-gen­er­at­ed images as well, allow­ing for an eas­i­er amal­ga­ma­tion of dif­fer­ent archi­tec­tur­al lan­guages and offer­ing a set of new possibilities—and conundrums—for his­tori­ciz­ing build­ings. The design meth­ods of archi­tects changed with the onset of Human­ism influ­enced by a push to return to antique ideals. Biog­ra­phers con­firm that the archi­tect, gold­smith, and sculp­tor Fil­ip­po Brunelleschi trav­eled to Rome to learn from the prin­ci­ples of their archi­tec­ture, work­ing once more with antique prece­dents. It was com­mon for archi­tects to vis­it and study Roman ruins to fill sketch­books with mea­sured as-built draw­ings, such as the ones by Giu­liano da San­gal­lo (1445−1515).[7] [ 4 ] These draw­ings were used to edu­cate masons and builders back home, tak­ing on the role of pat­tern books. Many oth­ers pro­duced sketch­books and draw­ing col­lec­tions as well as the­o­ret­i­cal writ­ings to instruct archi­tects about reviv­ing antiq­ui­ty. Trea­tis­es increas­ing­ly dis­tin­guished the archi­tect devel­op­ing build­ings from the mason and car­pen­ter exe­cut­ing them. Text and draw­ings oper­at­ed simul­ta­ne­ous­ly as instruc­tions and a the­o­ret­i­cal basis for archi­tec­ture, while prece­dents served as exam­ples to learn from. All these ele­ments of the design process remain cru­cial when prompt­ing AI to gen­er­ate draw­ings or images. How­ev­er, the ele­ments are not direct­ly emerg­ing out of the designer’s per­son­al study, expe­ri­ence, and eval­u­a­tion. Tech­nol­o­gy has always been dis­rup­tive: the inven­tion of the print­ing press fun­da­men­tal­ly trans­formed the dis­sem­i­na­tion of infor­ma­tion, mak­ing it acces­si­ble to a sig­nif­i­cant­ly broad­er audi­ence. This tech­no­log­i­cal break­through marked a rev­o­lu­tion in infor­ma­tion pro­cess­ing, com­pa­ra­ble in scope and impact to the trans­for­ma­tions cur­rent­ly unfold­ing with the rise of gen­er­a­tive AI. Dis­eg­no, encom­pass­ing both draw­ing and per­spec­tive, emerged as the con­cep­tu­al and prac­ti­cal foun­da­tion of the architect’s role, extend­ing from ideation to the man­age­ment of con­struc­tion. As Alber­to Pérez-Goméz notes, the Renais­sance archi­tec­tur­al draw­ing was per­ceived as a sym­bol­ic inten­tion to be ful­filled in the build­ing, while remain­ing an autonomous realm of expres­sion.”[8] The archi­tect rec­og­nized that the dis­tance between idea and mat­ter, between design and con­struc­tion, would be rec­on­ciled through his own involve­ment in build­ing.”[9] These obser­va­tions high­light the endur­ing sig­nif­i­cance of prece­dents and representation—both visu­al and textual—throughout the his­to­ry of archi­tec­tur­al design. 

Renais­sance artists also cul­ti­vat­ed the use of sketch­es as part of the design process. Leonar­do da Vin­ci is cred­it­ed with the tri­al-and-error mode of design,[10] using abstract sketch­es as the basis of the devel­op­ment of design and ideas. In the cen­turies fol­low­ing the Renais­sance, archi­tec­ture as a pro­fes­sion, dis­ci­pline, and edu­ca­tion­al field became increas­ing­ly for­mal­ized. Archi­tec­tur­al pub­li­ca­tions began to pro­vide the­o­ret­i­cal and method­olog­i­cal ground­ing for prac­tice. The École des Beaux-Arts in Paris influ­enced not only archi­tec­tur­al edu­ca­tion in the 19th cen­tu­ry and beyond, but also shaped tra­di­tions of a detail-ori­ent­ed, ren­dered ver­sion of archi­tec­tur­al rep­re­sen­ta­tion and thus deeply influ­enced the way ideas were trans­mut­ed, com­mu­ni­cat­ed, and visu­al­ized. Rep­re­sen­ta­tions aimed at show­ing archi­tec­ture in its mon­u­men­tal state and ide­al­ized real­i­ty. A cur­ricu­lum based on com­pe­ti­tions sup­port­ed skill build­ing and the advance­ment of visu­al­iza­tion tech­niques. The selec­tion of a par­ti was cru­cial and would poten­tial­ly guide the solu­tion along a set of con­di­tions giv­en by the par­ti.[11] The Beaux-Arts rep­re­sen­ta­tion­al con­ven­tions were replaced by a focus on tech­nol­o­gy and func­tion­al­i­ty as a dri­ving force for design and expres­sion. Archi­tec­ture his­to­ri­an and the­o­rist Dal­i­bor Vese­ly writes: 

The pri­ma­ry con­di­tions for a new rela­tion­ship between archi­tec­ture and tech­nol­o­gy were first estab­lished in the sev­en­teenth cen­tu­ry when a gap opened up between the tra­di­tion­al sym­bol­ic and instru­men­tal rep­re­sen­ta­tion. In this peri­od, in the late sev­en­teenth and the ear­ly eigh­teenth cen­tu­ry, archi­tec­tur­al think­ing, which had always been close­ly asso­ci­at­ed through its long his­to­ry with the math­e­mat­i­cal rep­re­sen­ta­tion of its prin­ci­ples, was over­tak­en by the new devel­op­ments in the nat­ur­al sci­ences.”[12]

This shift con­tributed to the estab­lish­ment of engi­neer­ing schools, which for­mal­ized the sep­a­ra­tion between struc­tur­al and per­for­mance-based edu­ca­tion and that of archi­tec­tur­al design. Vese­ly iden­ti­fies this peri­od, begin­ning in the ear­ly 18th cen­tu­ry, as marked by the grow­ing arbi­trari­ness of archi­tec­tur­al deci­sion mak­ing,” [13] a wan­ing inter­est in clas­si­cal tra­di­tions, and what he describes as a dis­con­ti­nu­ity between the means and the con­tent of rep­re­sen­ta­tion.” [14] Despite these shifts, Vese­ly argues that the dual nature of sym­bol­ic and instru­men­tal rep­re­sen­ta­tion was pre­served in the cul­tur­al mem­o­ry”[15] across centuries. 

In the late 19th and ear­ly 20th cen­turies, var­i­ous move­ments sought to rec­on­cile tech­nol­o­gy with archi­tec­ture. How­ev­er, in doing so, tech­nol­o­gy itself often became the dom­i­nant force, dis­plac­ing the lay­ered archi­tec­tur­al nar­ra­tives of the past. The 20th-cen­tu­ry efforts to cod­i­fy the prin­ci­ples of design into ratio­nal laws and rules have proven insuf­fi­cient in cap­tur­ing the qual­i­ta­tive dimen­sions that con­tribute to a building’s qual­i­ty. Along with a strong belief in ratio­nal func­tion­al­i­ty and the pre­ci­sion of tech­ni­cal draw­ing, artis­tic move­ments, such as Cubism, intro­duced the con­cept of frag­men­tal rep­re­sen­ta­tion through col­lage in both fine arts and archi­tec­ture. This approach allowed for the simul­ta­ne­ous pres­ence of ele­ments from dif­fer­ent con­texts and media. Pio­neered by artists such as Pablo Picas­so and Georges Braque, the ten­den­cies around cubism includ­ed abstract­ed ideas of space by means of geo­met­ric shapes, fre­quent­ly with a polit­i­cal lean­ing embed­ded. The tech­nique of com­bin­ing pho­tog­ra­phy and draw­ing to con­vey con­cep­tu­al and spa­tial ideas was adopt­ed by Mies van der Rohe and many oth­ers, serv­ing as a gen­er­a­tive rep­re­sen­ta­tion­al strat­e­gy across a range of archi­tec­tur­al projects. Col­lage, as a design method­ol­o­gy, enabled the inte­gra­tion of diverse visu­al media and con­tent into one com­po­si­tion. Over­lap­ping pos­si­bly unre­lat­ed frag­ments of space are simul­ta­ne­ous­ly per­ceived, a phe­nom­e­non lat­er exam­ined as lit­er­al and phe­nom­e­nal trans­paren­cy.[16] Le Cor­busier and oth­ers would trans­late the lay­ered con­cepts[17] into three-dimen­sion­al archi­tec­tures, where over­lap­ping spa­tial con­di­tions could be expe­ri­enced con­cur­rent­ly. While tra­di­tion­al graph­ic col­lages retain vis­i­ble seams and dis­crete edges, AI-gen­er­at­ed imagery tends to pro­duce seam­less integrations—collages in effect, but not in appear­ance. This shift, pre­fig­ured by the sophis­ti­cat­ed use of dig­i­tal tools like Adobe Pho­to­shop, marks a tran­si­tion in rep­re­sen­ta­tion­al aes­thet­ics from the vis­i­bly com­pos­ite to the algo­rith­mi­cal­ly synthesized. 

ChatGPT-generated Image. Prompt: Please design a contemporary building programmed as an office building. Consider the tectonic theories of Gottfried Semper and make sure the facade expresses architecture's roots in the textile arts. (https://chatgpt.com/c/687d29ad-c654-8004-9f8c-7db6cff06c44)
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ChatGPT-generated Image. Prompt: Please design a contemporary building programmed as an office building. Consider the tectonic theories of Gottfried Semper and make sure the facade expresses architecture's roots in the textile arts. (https://chatgpt.com/c/687d29ad-c654-8004-9f8c-7db6cff06c44)

The Reversal of Tectonic Syntax

Over the course of his­to­ry, changes in for­mal expres­sion have coin­cid­ed with social evo­lu­tion and tech­no­log­i­cal progress. The ear­ly ideas regard­ing tec­ton­ics emerged from the analy­sis of Greek tem­ples, where con­struc­tion and expres­sion were under­stood as inher­ent­ly linked. The dis­cov­ery that Greek tem­ples were orig­i­nal­ly cov­ered in a lay­er of paint (high­light­ing sculp­tur­al and archi­tec­tur­al details) chal­lenged pre­vail­ing per­cep­tions of Greek archi­tec­ture, reveal­ing a lay­ered sys­tem that told sto­ries through both struc­ture and orna­men­ta­tion. These archae­o­log­i­cal find­ings, along with the ongo­ing search for the appro­pri­ate archi­tec­tur­al expres­sion in indus­tri­al­iz­ing soci­eties, ini­ti­at­ed the dis­course of archi­tec­tur­al tec­ton­ics. In the 19th Cen­tu­ry, Ger­man archae­ol­o­gist Karl Friedrich Boet­tich­er exam­ined archi­tec­tur­al expres­sion based on under­ly­ing struc­tur­al and func­tion­al neces­si­ty, dif­fer­en­ti­at­ing ontol­ogy from rep­re­sen­ta­tion. He argued that a building’s orna­men­tal lay­er nar­rates its struc­tur­al and mate­r­i­al con­di­tions, there­by unit­ing the two into a sin­gle enti­ty. Dec­o­ra­tive ele­ments illus­trate the mechan­i­cal forces or mate­r­i­al con­di­tions of the struc­ture. Got­tfried Sem­per expand­ed this dis­course with a com­pre­hen­sive exam­i­na­tion of artis­tic lan­guage con­nect­ed to prac­ti­cal and mate­r­i­al con­di­tions of crafts­man­ship. He traced the ori­gins of archi­tec­ture to tex­tiles. For Sem­per, one of the most impor­tant ele­ments of archi­tec­ture is derived from the knot cre­at­ed to con­nect yarn or ter­mi­nate woven fab­ric. Trans­lat­ed into built form, the knot became the joint or con­nec­tion detail between com­po­nents. The knot rep­re­sent­ed the begin­ning of all expres­sive details and a tool for mate­r­i­al trans­for­ma­tions that would rever­ber­ate through the forms of pre­vi­ous tech­nolo­gies, even when mate­ri­al­i­ty had changed from soft tex­tiles to brick and stone. In the 20th and 21st cen­turies, the­o­rists con­tin­ued the explo­rations around tec­ton­ics, expand­ing its scope from the build­ing as a sep­a­rate object to a larg­er con­text of glob­al and region­al con­di­tions. [ 5 ]

The archi­tect, the­o­rist, and edu­ca­tor Ken­neth Framp­ton is well-known for writ­ings that exam­ine tec­ton­ics at a time when indus­tri­al­ized con­struc­tion dom­i­nat­ed archi­tec­ture pro­duc­tion. Framp­ton clar­i­fies that his study does not seek to deny the vol­u­met­ric char­ac­ter of archi­tec­tur­al form, but rather aims to medi­ate and enrich the pri­or­i­ty giv­en to space by a recon­sid­er­a­tion of the con­struc­tion and struc­tur­al modes by which, of neces­si­ty, it has to be achieved.”[18] He fur­ther empha­sizes that the earth­bound nature of build­ing is as tec­ton­ic and tac­tile in char­ac­ter as it is sceno­graph­ic and visu­al, although none of these attrib­ut­es deny its spa­tial­i­ty.”[19] This empha­sis on the spa­tial­i­ty of archi­tec­ture beyond its visu­al qual­i­ties is par­tic­u­lar­ly note­wor­thy. Framp­ton ini­ti­at­ed a renewed and more dif­fer­en­ti­at­ed look at tec­ton­ics, re-intro­duc­ing the poet­ic and sym­bol­ic notions of con­struc­tion dur­ing a time when mod­ern and post­mod­ern archi­tec­ture had revealed its deficiencies. 

In 2006, archi­tects Jesse Reis­er and Nanako Umem­o­to pub­lished an Atlas of Nov­el Tec­ton­ics,’ shift­ing the dis­course from a sta­t­ic explo­ration to a dynam­ic one shaped by dig­i­tal tools. They describe the trans­for­ma­tion they observed: We’ve gone from see­ing tem­po­ral work in con­trast to per­ma­nent archi­tec­ture to see­ing the tem­po­ral enter­ing into the very fab­ric of archi­tec­ture itself, ren­der­ing it ambi­ent. […] We assert the pri­ma­cy of mate­r­i­al and for­mal speci­fici­ty over myth and inter­pre­ta­tion.”[20] For Reis­er and Umem­o­to, the ques­tion no longer focus­es on the ques­tion What does this mean?” but What does this do?”[21] While Got­tfried Sem­per explored meth­ods of mak­ing root­ed in mate­ri­al­i­ty and crafts­man­ship– along with the trans­for­ma­tions of mate­ri­als over time–computational design and dig­i­tal fab­ri­ca­tion meth­ods have fun­da­men­tal­ly altered how con­struc­tion-relat­ed prob­lems are approached and resolved. There­fore, the ques­tion becomes how is this done?” Vari­ables have shift­ed and con­tin­ue to shift from spe­cif­ic prod­ucts and trade con­ven­tions to para­met­ric oper­a­tions that are only rec­og­niz­able as such but not read­able to the user. Con­tem­po­rary tec­ton­ic the­o­ries moved beyond the tra­di­tion­al expres­sion of struc­tur­al loads and mate­r­i­al-appro­pri­ate crafts­man­ship to encom­pass the influ­ence of dig­i­tal tools and the envi­ron­men­tal cri­sis, there­by link­ing the dis­course to broad­er con­tem­po­rary themes. Anne Beim artic­u­lates an ecol­o­gy of tec­ton­ics, embed­ding the con­cept of build­ings as parts tied togeth­er as a whole in a broad­er con­text of nat­ur­al and cul­tur­al sys­tems.”[22] In the ear­ly 2000s, the­o­ries of Dig­i­tal Tec­ton­ics”[23] emerged, oper­at­ing at the inter­sec­tion of the phys­i­cal and the vir­tu­al.”[24] These the­o­ries explored the rela­tion­ship between fab­ri­ca­tion and the assem­bly of com­plex forms, merg­ing tools of rep­re­sen­ta­tion with those of pro­duc­tion and con­struc­tion. Branko Kolare­vic notes, The pre­dictable rela­tion­ships between design and rep­re­sen­ta­tions are aban­doned. The typo­log­i­cal, curvi­lin­ear geome­tries are pro­duced with the same ease as Euclid­ean geome­tries of pla­nar shapes and cylin­dri­cal, spher­i­cal, or con­i­cal forms.”[25] Dig­i­tal­iza­tion has also dis­rupt­ed the pre­dictable con­nec­tions between struc­ture, mate­ri­al­i­ty and expres­sion. In this con­text Riv­ka Oxman intro­duces the term informed tec­ton­ics”[26] as a con­cept of mate­r­i­al-based design, exam­in­ing a shift­ing tax­on­o­my and new dig­i­tal­ly dri­ven mate­ri­al­i­ty. Antoine Picon describes the trans­for­ma­tion in mate­r­i­al cul­ture result­ing from dig­i­tal tools as the abil­i­ty to manip­u­late light and tex­ture in an infi­nite com­bi­na­tion of fac­tors.[27] He observes that these sur­face con­di­tions allow any image to be mapped onto facades and archi­tec­tur­al ele­ments, often devoid of the tec­ton­ic impli­ca­tions of phys­i­cal mate­ri­al­i­ty.[28] Picon also states that the gap between dig­i­tal rep­re­sen­ta­tion and tra­di­tion­al tec­ton­ics is not syn­ony­mous with a dema­te­ri­al­iza­tion of archi­tec­ture, but mere­ly a rede­f­i­n­i­tion of mate­ri­al­i­ty.[29] Picon advo­cates for a rede­f­i­n­i­tion of design objec­tives and pro­ce­dures, a new visu­al prac­tice with the poten­tial to nav­i­gate both local and glob­al con­texts. In times of cri­sis and insta­bil­i­ty the dis­tinc­tion between abstrac­tion and con­crete­ness”[30] become increas­ing­ly blurred. This is fur­ther evi­denced by a shift from abstract sketch­es and con­cep­tu­al dia­grams dur­ing the schemat­ic design phase to ful­ly ren­dered images of final­ized build­ings gen­er­at­ed from brief tex­tu­al descrip­tions. The evo­lu­tion of tec­ton­ic the­o­ries mir­rors the chang­ing land­scape of dig­i­tal­iza­tion of the design process, which simul­ta­ne­ous­ly reflects the cul­tur­al changes of every­day life. Again, it becomes evi­dent that tools change process and out­come. As we remain immersed in the screens of our cell phones, our per­cep­tion of mate­ri­al­i­ty becomes almost con­stant­ly medi­at­ed by images. Archi­tec­ture has not dema­te­ri­al­ized but has absorbed some of the sur­face char­ac­ter­is­tics of the image-sat­u­rat­ed world in which it operates.

Chat GPT-generated Image 1/3.
Prompt 1: Produce an image of a 2-story building that is aware of tectonic conditions (structure, gravity etc.) and interprets the architecture of Carlo Scarpa.(https://chatgpt.com/share/68421aca-dc68-8004-ab14-02581aad33af)
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Chat GPT-generated Image 1/3.

Prompt 1: Produce an image of a 2-story building that is aware of tectonic conditions (structure, gravity etc.) and interprets the architecture of Carlo Scarpa.
(https://chatgpt.com/share/68421aca-dc68-8004-ab14-02581aad33af)

Chat GPT-generated Image 2/3.
Prompt 2: This is very monolithic, please add a few overhangs, a wood trellis, and a more proper, distinguished roof structure please.
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Chat GPT-generated Image 2/3.

Prompt 2: This is very monolithic, please add a few overhangs, a wood trellis, and a more proper, distinguished roof structure please.

Chat GPT-generated Image 3/3.
Prompt 3: This looks too much like it was borrowed from Japanese architecture. Could you please keep the roof lines straight and more modern? Also add some color (blue) to the building?
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Chat GPT-generated Image 3/3.

Prompt 3: This looks too much like it was borrowed from Japanese architecture. Could you please keep the roof lines straight and more modern? Also add some color (blue) to the building?

His­tor­i­cal­ly, the rela­tion­ship between draw­ings and tec­ton­ics in the design process was close­ly tied to the moment of tran­si­tion between rep­re­sen­ta­tion to mak­ing, the han­dover to con­struc­tion. In the indus­tri­al­ized con­tent of the 20th cen­tu­ry, the design process typ­i­cal­ly fol­lowed a sequence of phas­es: schemat­ic or con­cep­tu­al design, design devel­op­ment, and con­struc­tion or exe­cu­tion draw­ings. Per­spec­tives and ren­der­ings were often pro­duced lat­er in the process, either to reas­sure clients that the project was pro­gress­ing as intend­ed or to mar­ket the build­ing to its future audi­ence. With the decline of trade con­ven­tions and tra­di­tion­al materiality—particularly the shift toward indus­tri­al­ized con­struc­tion products—the gen­er­a­tion of gen­er­a­tive ideas (under­stood by the gen­er­al pub­lic) became more arbi­trary and indi­vid­ual. Accord­ing to Mario Car­po, this first dig­i­tal turn in the 1990s allowed the vari­abil­i­ty that archi­tects, design­ers, crafts­men, and engi­neers craved. Tech­nol­o­gy was meant to pro­duce vari­a­tions, not iden­ti­cal copies; cus­tomized, not stan­dard­ized prod­ucts.”[31] The road to mit­i­gat­ing the scale of stan­dard­ized mass pro­duc­tion and the embed­ded tech­ni­cal log­ic was and is long. The cost struc­ture of dig­i­tal­ly man­u­fac­tured con­struc­tion ele­ments is dif­fer­ent from the con­ven­tion­al­ly indus­tri­al­ized ver­sion. [ 6 ] [ 7 ] [ 8 ]

The Evolution of Artificial Intelligence in Architecture

The impact of dig­i­tal tools on the archi­tec­ture design process and ulti­mate­ly on the built envi­ron­ment can hard­ly be over­stat­ed. Com­put­ers have trans­formed the visu­al­iza­tion and pro­duc­tion of archi­tec­ture, ulti­mate­ly chang­ing the way archi­tec­tur­al form itself is con­ceived and con­fig­ured. Con­cep­tu­al design in archi­tec­ture has long served as a bridge between past expe­ri­ences and con­tem­po­rary prob­lem-solv­ing, enabling the devel­op­ment of new spa­tial and for­mal ideas. Prece­dent stud­ies remain inte­gral to archi­tec­tur­al prac­tice (and edu­ca­tion), offer­ing inspi­ra­tion and insight from exist­ing built works, while shar­ing sym­bol­ic con­tent. Com­put­er-Aid­ed Design (CAD) rev­o­lu­tion­ized the design process and the pro­duc­tion of draw­ings or mod­els required for con­struc­tion, even­tu­al­ly evolv­ing into Build­ing Infor­ma­tion Mod­el­ing (BIM). The design sequence, once root­ed in hand-drawn sketch­es on trac­ing paper and inked vel­lum, tran­si­tioned to dig­i­tal rep­re­sen­ta­tions of lines and vol­umes on screen. Arti­fi­cial Intel­li­gence also emerged in the 1950s and 60s as gen­er­al prob­lem-solv­ing machines. Paving the road for the pres­ence of AI in design and beyond, a report writ­ten at Stan­ford in 1962 by Dou­glas C. Engel­bart[32] pro­posed that the inte­gra­tion of object-based design, para­met­ric oper­a­tions, and rela­tion­al data­bas­es could ele­vate archi­tec­tur­al prob­lem-solv­ing. While the report show­cas­es the great poten­tial of a gen­er­al aug­men­ta­tion of the human intel­lect through the dig­i­tal clerk,” Engel­bart uses an architect’s work­flow as an example:

Let us con­sid­er an aug­ment­ed’ archi­tect at work. He sits at a work­ing sta­tion that has a visu­al dis­play screen some three feet on a side; this is his work­ing sur­face and is con­trolled by a com­put­er (his clerk’) with which he can com­mu­ni­cate by means of a small key­board and var­i­ous oth­er devices. He is design­ing a build­ing. He has already dreamed up sev­er­al basic lay­outs and struc­tur­al forms and is try­ing them out on the screen. The sur­vey­ing data for the lay­out he is work­ing on now have already been entered, and he has just coaxed the clerk’ to show him a per­spec­tive view of the steep hill­side build­ing site with the road­way above, sym­bol­ic rep­re­sen­ta­tions of the var­i­ous trees that are to remain on the lot, and the ser­vice tie points for the dif­fer­ent util­i­ties. The view occu­pies the left two-thirds of the screen. With a point­er,’ he indi­cates two points of inter­est, moves his left hand rapid­ly over the key­board, and the dis­tance and ele­va­tion between the points indi­cat­ed appear on the right-hand third of the screen. […]”[33]

Engelbart’s vision of AI has, in part, mate­ri­al­ized over the last decades. In 1969, Nico­las Negro­ponte voiced con­cerns that many might still share about archi­tec­ture cre­at­ed by machines: Com­put­er-aid­ed design can­not occur with­out machine intel­li­gence — and would be dan­ger­ous with­out it. In our era, how­ev­er, most peo­ple have seri­ous mis­giv­ings about the fea­si­bil­i­ty and, more impor­tant­ly, the desir­abil­i­ty of attribut­ing the actions of a machine to intel­li­gent behav­ior. […] As soon as intel­li­gence is ascribed to the arti­fi­cial, some peo­ple believe that the arti­fact will become evil and strip us of our human­is­tic val­ues. Or, like the great gazelle and the water buf­fa­lo, we will be placed on reserves to be pam­pered by a rul­ing class of automa­ta.”[34] Negro­ponte also antic­i­pat­ed that the future flu­id and capa­ble machines would remove the bar­ri­ers between archi­tects and com­put­ing machines, chang­ing the pro­fes­sion­al struc­tures along the way. He writes: With nat­ur­al com­mu­ni­ca­tion, the this is what I want to do’ and can you do it’ gap could be bridged. The design task would no longer be described to a knobs and dials’ per­son to be exe­cut­ed in his secret ver­nac­u­lar. Instead, with sim­ple nego­ti­a­tions, the job would be for­mu­lat­ed and exe­cut­ed in the designer’s own idiom. As a result, a vibrant stream of ideas could be direct­ly chan­neled from the design­er to the machine and back.”[35] Negroponte’s vision appears strik­ing­ly accu­rate in light of today’s large lan­guage mod­els. The 1990s saw the rise of neur­al net­works and machine learn­ing, which entered the main­stream dis­course and appli­ca­tion. AI has gained increas­ing vis­i­bil­i­ty in archi­tec­ture in the 2000s, with sig­nif­i­cant advance­ment and eas­i­er access in the 2020s. Neal Leach looks for the log­ic inform­ing these sys­tems,”[36] which is nec­es­sary to com­pre­hend the tec­ton­ic con­se­quences of AI in the design process.

From Idea (image) to Building

The impact of the over­whelm­ing pres­ence of images has been the sub­ject of com­men­tary by the­o­rists since the 1990s and ear­ly 2000s: Vilem Flusser observed the phe­nom­e­non of the image flood,” (refer­ring to pho­tographs and film) fore­shad­ow­ing the inten­si­fied con­cen­tra­tion of images on our cell phones in the 21st cen­tu­ry. He writes, We are accus­tomed, for exam­ple, to see the solar sys­tem as a geo­graph­ic place in which indi­vid­ual bod­ies orbit around a larg­er one. We see it as such because it has been shown to us in images, not because we have per­ceived it with our own eyes.”[37] Archi­tect and the­o­rist Juhani Pal­las­maa attrib­ut­es the bom­bard­ment of visu­al imagery to mass con­sumerism and glob­al­ized economies.[38] He calls the pro­fu­sion of images a kind of suf­fo­ca­tion in an end­less Sar­gas­so Sea of Images,”[39] giv­ing rise to an oppres­sive feel­ing of excess and eutroph­i­ca­tion. He argues that the phys­i­cal world, cities, and nat­ur­al envi­ron­ments are all col­o­nized by the (short-lived) image indus­try, ques­tion­ing if the preva­lence of the image push­es humankind back to pre­his­toric times of ges­tures and images.”[40] Pal­las­maa argues that the phys­i­cal world has become a pale reflec­tion of the image,” pos­si­bly lead­ing to the demise of imag­i­na­tion. For him, his­toric archi­tec­ture was a vehi­cle to con­vey nar­ra­tives and embody the mean­ing of sta­bil­i­ty far beyond indi­vid­ual con­sump­tion. As if fore­see­ing the inten­si­fied loss of tec­ton­ic inten­tion through AI-gen­er­at­ed imagery, he writes:

Today’s force­ful imag­ing tech­niques and instan­ta­neous archi­tec­tur­al imagery often seem to cre­ate a world of autonomous archi­tec­tur­al fic­tions, which total­ly neglect the fun­da­men­tal exis­ten­tial soil and objec­tives of the art of build­ing. This is an alien­at­ed archi­tec­tur­al world with­out grav­i­ty and mate­ri­al­i­ty, hap­ti­cism, and com­pas­sion.”[41]

Pal­las­maa refers to an absence of tec­ton­ics, a lack of mate­r­i­al pres­ence that is brought about by a real­i­ty increas­ing­ly dom­i­nat­ed by images. Flusser’s image flood and Pallasmaa’s Sar­gas­so Sea of Images have only expand­ed in scale. Prompt­ing an AI image gen­er­a­tion tool to sug­gest a design for a build­ing ini­ti­ates the process with an amal­gam of ref­er­ences, seem­ing­ly col­laged into a pro­posed visu­al. If the role of a con­cep­tu­al draw­ing is the embod­i­ment of archi­tec­tur­al ideas,”[42] what, pre­cise­ly, is the role of the ren­der­ing or AI-gen­er­at­ed image? Alber­to Perez-Gomez asserts that: Draw­ing is the archi­tec­ture, a priv­i­leged vehi­cle for express­ing archi­tec­tur­al inten­tions: inten­tions that are poet­ic in a pro­found tra­di­tion­al sense, as poe­sis, as sym­bol mak­ing.”[43] The ques­tion of whether archi­tec­tur­al design process can or should be based on AI-assist­ed image gen­er­a­tion of final build­ings evokes cen­turies-old debates about archi­tec­tur­al pro­duc­tion. Issues of design rep­re­sen­ta­tion, con­struc­tion tech­nol­o­gy, and tec­ton­ics remain deeply inter­twined. AI-gen­er­at­ed images are pro­duced by mod­els trained on exten­sive datasets of exist­ing images paired with tex­tu­al anno­ta­tions, reflect­ing his­tor­i­cal visu­al pat­terns rather than intro­duc­ing nov­el cre­ative con­cepts. Assum­ing a con­cept idea emerges through a writ­ten prompt, the simul­ta­ne­ous con­sid­er­a­tion of plan orga­ni­za­tion, access, sec­tion­al rela­tion­ships, etc., must still to be addressed sep­a­rate­ly; they are not (yet) inte­grat­ed into the tool.[44] The inten­tion­al mes­sage must come from the archi­tect (or any­one else); polit­i­cal and cul­tur­al asso­ci­a­tions are dif­fi­cult to trace unless explic­it­ly embed­ded in the prompt. Archi­tec­tur­al ele­ments and forms drawn from a vari­ety of con­texts can’t con­vey a coher­ent cul­tur­al mes­sage – edit­ing is nec­es­sary to main­tain con­trol of the nar­ra­tive, espe­cial­ly since AI’s sources and inspi­ra­tions remain com­plete­ly unknown. AI-gen­er­at­ed images rep­re­sent a form of col­lage that is much more advanced than the frag­ment­ed col­lages of the ear­ly 20th cen­tu­ry design. The ele­ments are fused into a seam­less whole, and the lay­ered over­laps that once allowed for the simul­ta­ne­ous exis­tence of dis­crete objects and spa­tial nar­ra­tives are no longer read­i­ly appar­ent.[45]

Herzog and De Meuron, West-north-western view of the library of the Eberswalde University for Sustainable Development in Eberswalde, Eberswalde municipality, Barnim district, Brandenburg state, Germany 2005. CC BY-SA 4.0, (Photo: KAORYK)
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Herzog and De Meuron, West-north-western view of the library of the Eberswalde University for Sustainable Development in Eberswalde, Eberswalde municipality, Barnim district, Brandenburg state, Germany 2005. CC BY-SA 4.0, (Photo: KAORYK)

Herzog and De Meuron, University library in Cottbus by the architects Herzog & de Meuron, 2005. CC BY-SA 3.0 (photo: Alexandru.giurca)
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Herzog and De Meuron, University library in Cottbus by the architects Herzog & de Meuron, 2005. CC BY-SA 3.0 (photo: Alexandru.giurca)

The rise of social media, the use of Pin­ter­est boards (and oth­er sim­i­lar web­sites and appli­ca­tions) in design, and society’s increas­ing focus of soci­ety on imagery have con­tributed to the eval­u­a­tion of archi­tec­ture pri­mar­i­ly through visu­al appear­ance rather than spa­tial expe­ri­ence. This shift is dri­ven by the per­va­sive pres­ence of images and screens, and per­haps by a lack of cul­tur­al and spa­tial edu­ca­tion and pub­lic aware­ness. The dom­i­nance of the image and result­ing loss of depth is not a new phe­nom­e­non and has been wide­ly dis­cussed. Ali­cia Impe­ri­ale, writ­ing in 2000, iden­ti­fied the result­ing reduc­tion of depth and empha­sis on sur­face as a pro­found issue. She uses the term flat” to describe the paper or screen, and sur­face” when refer­ring to issues that devel­op when archi­tec­ture is built, when the empha­sis shifts from the flat­ness of the rep­re­sen­ta­tion­al space to the depth of the three-dimen­sion­al build­ing.”[46] The ubiq­ui­ty of images has appeared in façade design and archi­tec­tur­al sur­faces in a lit­er­al fash­ion, mov­ing the atten­tion from mate­ri­al­i­ty to the sur­face. The façade as screen emerged in the ear­ly 2000s, with media facades and pro­jec­tions enter­ing the archi­tec­tur­al reper­toire. The image appeared on facades as a thin lay­er print­ed on glass or the exte­ri­or skin. Facades as sur­faces to print on, just as paper, also expressed society’s over­all affin­i­ty to images. Her­zog and De Meuron’s uni­ver­si­ty libraries in Eber­swalde and in Cot­tbus, both in Ger­many, illus­trate the use of images on con­crete and on glass. The skins of both libraries do not express struc­tur­al forces or tec­ton­ic artic­u­la­tion; instead, they high­light the pro­gram­mat­ic func­tion of the build­ings. The facades become com­men­tary on the usage of the build­ings, in both cas­es, their role as libraries and archives. The vol­umes fol­low a log­ic dis­tinct from the visu­al lan­guage of the facades. In Cot­tbus, the build­ing evokes asso­ci­a­tions of scrolls of paper. The archi­tects refer to the glass skin imprint­ed with high­ly pix­e­lat­ed let­ter­ing as cladding the build­ing like a veil.”[47] [ 9 ] [ 10 ]

When employ­ing an AI mod­el that ingests broad­ly sourced, non-curat­ed data from across the inter­net, the result­ing image con­sti­tutes a syn­the­sis of pri­or archi­tec­tur­al forms and visu­al con­ven­tions. Rather than pro­duc­ing gen­uine­ly nov­el out­puts, such mod­els tend to recom­bine and recon­tex­tu­al­ize his­tor­i­cal data, yield­ing visu­als that reflect accu­mu­lat­ed cul­tur­al arti­facts more than inten­tion­al inno­va­tion. To move beyond mere recom­bi­na­tion of exist­ing pat­terns, the architect’s design lit­er­a­cy and cre­ative agency become essen­tial. A crit­i­cal emerg­ing skill for archi­tects and design­ers will be the pre­cise craft­ing of text prompts, paired with the abil­i­ty to crit­i­cal­ly assess facades and mod­els whose ori­gins remain obscured. Polit­i­cal asso­ci­a­tions and con­sis­tent cul­tur­al mes­sages will be left to the cor­rect­ing hand of the design­er, hav­ing to decode the con­cep­tu­al frame­work instead of cre­at­ing it. Con­cep­tu­al prin­ci­ples that go beyond visu­al expres­sion are dif­fi­cult to embed. Grav­i­ty is not a fac­tor in lan­guage-to-image gen­er­a­tion, and the tec­ton­ic log­ic there­fore has to be applied after the fact, which is the oppo­site of a process that starts with an abstract geo­met­ric, func­tion­al, and con­tex­tu­al con­cept that expands in speci­fici­ty through alterations.

Concluding Remarks

In this exam­i­na­tion of the poten­tial impact of AI-gen­er­at­ed images on the archi­tec­tur­al design process and its out­come, it becomes evi­dent that archi­tec­tur­al design has his­tor­i­cal­ly relied on the inter­play of images and prece­dents to rein­vent expres­sions, typolo­gies, and spaces. As build­ing con­ven­tions shift­ed across soci­eties and time frames, they involved the re-craft­ing of embed­ded mes­sages into new nar­ra­tives, along­side evolv­ing tech­nolo­gies of rep­re­sen­ta­tion and con­struc­tion. A sim­i­lar impact is to be expect­ed from dig­i­tal tools, par­tic­u­lar­ly as they tran­si­tion from repli­cat­ing pre-dig­i­tal tasks (draft­ing con­ven­tion­al sets of draw­ings for design com­mu­ni­ca­tion, engi­neer­ing coor­di­na­tion, and con­struc­tion) to active­ly shap­ing design process­es and tec­ton­ic pos­si­bil­i­ties. The con­se­quences of a dig­i­tal­ly dri­ven design process have already led to pro­found changes in archi­tec­tur­al expres­sion. In some cas­es, this has result­ed in dynam­ic para­met­ric designs; in oth­ers, it has con­tributed to a thin­ning of archi­tec­tur­al space and sub­stance, rais­ing ques­tions about the tec­ton­ic pres­ence of mate­ri­als and struc­tures. Dig­i­tal­iza­tion has enabled design approach­es that rely on algo­rithms and para­met­ric mod­el­ing, estab­lish­ing rela­tion­ships between ele­ments through a range of para­me­ters. Yet, the spa­tial under­stand­ing of the 21st cen­tu­ry con­tin­ues to be informed by mod­ernist ideals and the lega­cy of indus­tri­al­ized con­struc­tion meth­ods.[48] With the image flood dis­cussed above, now ampli­fied by vast quan­ti­ties of AI-gen­er­at­ed rep­re­sen­ta­tions, con­sid­er­a­tions around archi­tec­tur­al space risks becom­ing obso­lete. Archi­tects may unin­ten­tion­al­ly relin­quish their author­ship of the archi­tec­tur­al nar­ra­tive that has his­tor­i­cal­ly allowed them to embed both sym­bols and crit­i­cal com­men­tary relat­ed to pol­i­tics and social conventions.

Archi­tec­ture increas­ing­ly becomes image, poten­tial­ly com­mu­ni­cat­ed through what might be termed machine hal­lu­ci­na­tions. Space hasn’t been explored as a resource for con­tem­po­rary soci­ety with the same ded­i­ca­tion as visu­al rep­re­sen­ta­tion in con­tem­po­rary dis­course. Michael Hensel observes, that while space (nat­u­ral­ly) con­tin­ues to play an active role, our reper­toire of spa­tial con­cepts and our abil­i­ty to under­stand and work with them remain rel­a­tive­ly under­de­vel­oped com­pared to the for­mal inno­va­tions, pro­gram­mat­ic savvy and crit­i­cal sophis­ti­ca­tions of the past decades.”[49] What Dou­glas Engel­bert referred to the aug­ment­ed archi­tect” demands a trans­for­ma­tion in edu­ca­tion and skillsets, one that rec­on­ciles the inter­nal and exter­nal orders of archi­tec­ture. While future AI soft­ware may sig­nif­i­cant­ly expand architecture’s gen­er­a­tive potential—including spa­tial and orga­ni­za­tion­al con­fig­u­ra­tions, code com­pli­ance, and engi­neer­ing coordination–the uncrit­i­cal use of fin­ished imagery derived from unknown and uncit­ed sources pos­es an oppor­tu­ni­ty for nov­el expres­sion and risk of los­ing all inten­tion­al nar­ra­tive. The lack of focus on spa­tial qual­i­ties might get inten­si­fied by AI-gen­er­at­ed solu­tions, or the con­flu­ence of all dig­i­tal tools might lead to pro­found inno­va­tion and a renewed spa­tial­i­ty. Coun­ter­act­ing a tempt­ing invi­ta­tion to forego the crit­i­cal eval­u­a­tion of the evolv­ing tec­ton­ic con­di­tions of archi­tec­ture, all emerg­ing tech­nol­o­gy must be assessed for its capac­i­ty to sup­port the built envi­ron­ment in express­ing human cul­ture and address­ing the chal­lenges of the 21st century.

  1. 1

    Numer­ous researchers are work­ing on this top­ic, for exam­ple: I. As, S. Pal, and P. Basu, "Arti­fi­cial Intel­li­gence in Archi­tec­ture: Gen­er­at­ing Con­cep­tu­al Design via Deep Learn­ing," Inter­na­tion­al Jour­nal of Archi­tec­tur­al Com­put­ing 16, no. 4 (2018): 306–327.

  2. 2

    Spiro Kostof, The Prac­tice of Archi­tec­ture in the Ancient World: Egypt and Greece,” in The Archi­tect: Chap­ters in the His­to­ry of the Pro­fes­sion, ed. Spiro Kostof (Berke­ley: Uni­ver­si­ty of Cal­i­for­nia Press, 2000), 5.

  3. 3

    Spiro Kostof, The Prac­tice of Archi­tec­ture in the Ancient World,” 7.

  4. 4

    Cit­ed after Alber­to Perez-Gomez, Archi­tec­ture as Draw­ing,” in JAE 2 Vol 36 (1982), 3.

  5. 5

    Spiro Kostof, The archi­tect in the Mid­dle Ages, East and West,” in Cuff, Dana. 1977. The Archi­tect: Chap­ters in the His­to­ry of the Pro­fes­sion. Edit­ed by Spiro Kostof. First Cal­i­for­nia paper­back print­ing 2000. Berke­ley: Uni­ver­si­ty of Cal­i­for­nia Press 64.

  6. 6

    Spiro Kostof, The archi­tect in the Mid­dle Ages, East and West,” 60.

  7. 7

    Gio­van­ni Anto­nio Pec­ci and Giu­liano da San­gal­lo, Sien­nese Sketch­book of Giu­liano da San­gal­lo. Library of Con­gress. (1490) https://www.loc.gov/item/2021667838/.

  8. 8

    Alber­to Pérez-Gómez, Archi­tec­ture as Draw­ing,” Jour­nal of Archi­tec­tur­al Edu­ca­tion JAE 36, no. 2 (Win­ter 1982): 2.

  9. 9

    Alber­to Perez-Gomez, Archi­tec­ture as Draw­ing,” 2.

  10. 10

    Mark Hewitt, Rep­re­sen­ta­tion­al Forms and Modes of Con­cep­tion: An Approach to the His­to­ry of Archi­tec­tur­al Draw­ing.” Jour­nal of Archi­tec­tur­al Edu­ca­tion (1984-) 39, no. 2 (1985): 2–9. https://doi.org/10.2307/1424961. 7.

  11. 11

    Witold Rybczyn­s­ki, Ideas in Archi­tec­ture,” The Yale Review 101, no. 4 (2013): 1.

  12. 12

    Dal­i­bor Vese­ly, Archi­tec­ture in the Age of Divid­ed Rep­re­sen­ta­tion: The Ques­tion of Cre­ativ­i­ty in the Shad­ow of Pro­duc­tion (Cam­bridge, Mass.: MIT Press, 2004), 17.

  13. 13

    Dal­i­bor Vese­ly, Archi­tec­ture in the Age of Divid­ed Rep­re­sen­ta­tion, 17.

  14. 14

    Dal­i­bor Vese­ly, Archi­tec­ture in the Age of Divid­ed Rep­re­sen­ta­tion, 17.

  15. 15

    Dal­i­bor Vese­ly, Archi­tec­ture in the Age of Divid­ed Rep­re­sen­ta­tion, 17.

  16. 16

    Col­in Rowe and Robert Slutzky, Trans­paren­cy: Lit­er­al and Phe­nom­e­nal,” Per­spec­ta 8 (1963): 45–54.

  17. 17

    See a more com­pre­hen­sive the­o­ry of lay­er­ing in archi­tec­ture by author: Anne-Catrin Schultz, Car­lo Sarpa: Lay­ers (Stuttgart: A. Menges, 2007) and Anne-Catrin Schultz, Time, Space, and Mate­r­i­al: The Mechan­ics of Lay­er­ing in Archi­tec­ture (Stuttgart: Edi­tion Axel Menges, 2015).

  18. 18

    Ken­neth Framp­ton, Stud­ies in Tec­ton­ic Cul­ture: The Poet­ics of Con­struc­tion in Nine­teenth and Twen­ti­eth Cen­tu­ry Archi­tec­ture, edit­ed by John Cava (Cam­bridge, MA: MIT Press, 1995), 2.

  19. 19

    Ken­neth Framp­ton, Stud­ies in Tec­ton­ic Cul­ture, 2.

  20. 20

    J. Reis­er and N. Umem­o­to. Atlas of Nov­el Tec­ton­ics (New York: Prince­ton Archi­tec­tur­al Press, 2006), 23.

  21. 21

    J. Reis­er and N. Umem­o­to. Atlas of Nov­el Tec­ton­ics, 23.

  22. 22

    Anne Beim, Towards an Ecol­o­gy of Tec­ton­ics: The Need for Rethink­ing Con­struc­tion in Archi­tec­ture (Copen­hagen: The Roy­al Dan­ish Acad­e­my of Fine Arts, Schools of Archi­tec­ture, Design and Con­ser­va­tion, 2014), 20.

  23. 23

    N. D. Leach, D. Turn­bull and C. Williams. Dig­i­tal Tec­ton­ics (Chich­ester: Wiley-Acad­e­my, 2004).

  24. 24

    W. Jabi, Dig­i­tal Tec­ton­ics: the inter­sec­tion of the phys­i­cal and the vir­tu­al” Paper pre­sent­ed at ACADIA, http://papers.cumincad.org/data/works/att/acadia04_256.content.pdf

  25. 25

    Branko Kolare­vic, Dig­i­tal Fab­ri­ca­tion: Man­u­fac­tur­ing Archi­tec­ture in the Infor­ma­tion Age,” in Pro­ceed­ings of the 21st Annu­al Con­fer­ence of the Asso­ci­a­tion for Com­put­er Aid­ed Design in Archi­tec­ture (ACADIA), Buf­fa­lo, NY, Octo­ber 24–27, 2001 (2001): 270.

  26. 26

    Riv­ka Oxman, Informed Tec­ton­ics in Mate­r­i­al-Based Design,” Design Stud­ies 33, no. 5 (2012): 427.

  27. 27

    Antoine Picon, Archi­tec­ture and the Vir­tu­al: Towards a New Mate­ri­al­i­ty,” Prax­is: Jour­nal of Writ­ing + Build­ing 6 (2004): 117.

  28. 28

    Antoine Picon, Archi­tec­ture and the Vir­tu­al: Towards a New Mate­ri­al­i­ty,” 117.

  29. 29

    Antoine Picon, Archi­tec­ture and the Vir­tu­al: Towards a New Mate­ri­al­i­ty,” 118.

  30. 30

    Antoine Picon, Archi­tec­ture and the Vir­tu­al: Towards a New Mate­ri­al­i­ty,” 119.

  31. 31

    Mario Car­po, The Sec­ond Dig­i­tal Turn: Design Beyond Intel­li­gence (Cam­bridge, MA: MIT Press, 2017). 4.

  32. 32

    Dou­glas C. Engel­bart, Aug­ment­ing Human Intel­lect: A Con­cep­tu­al Frame­work (Men­lo Park, CA: Stan­ford Research Insti­tute, 1962) https://www.dougengelbart.org/pubs/papers/scanned/Doug_Engelbart-AugmentingHumanIntellect.pdf

  33. 33

    Dou­glas C. Engel­bart, Aug­ment­ing Human Intel­lect: A Con­cep­tu­al Frame­work, 4.

  34. 34

    Nicholas Negro­ponte, The Archi­tec­ture Machine (Cam­bridge, MA: MIT Press, 1970), 1, https://monoskop.org/images/1/1f/Negroponte_Nicholas_The_Architecture_Machine_1970.pdf.

  35. 35

    Nicholas Negro­ponte, The Archi­tec­ture Machine, 9.

  36. 36

    INDESEM, AI and the Future of Archi­tec­ture – Neil Leach | INDESEM 2023,” YouTube video, 1:08:46, post­ed June 2, 2023, 4:29, https://www.youtube.com/watch?v=SZ3JOkQXRK0.

  37. 37

    Vilém Flusser, The City as Wave-Trough in the Image-Flood,” Crit­i­cal Inquiry 31, no. 2 (Win­ter 2005): 324.

  38. 38

    Juhani Pal­las­maa. The Embod­ied Image: Imag­i­na­tion and Imagery in Archi­tec­ture (Chich­ester: John Wiley & Sons Inc. 2011), 14.

  39. 39

    Juhani Pal­las­maa. The Embod­ied Image: Imag­i­na­tion and Imagery in Archi­tec­ture, 14.

  40. 40

    Juhani Pal­las­maa. The Embod­ied Image: Imag­i­na­tion and Imagery in Archi­tec­ture, 14.

  41. 41

    Juhani Pal­las­maa. The Embod­ied Image: Imag­i­na­tion and Imagery in Archi­tec­ture, 19.

  42. 42

    Alber­to Perez-Gomez, Archi­tec­ture as Draw­ing,” 6.

  43. 43

    Alber­to Perez-Gomez, Archi­tec­ture as Draw­ing,” 6.

  44. 44

    The AI tools that are able to link con­cep­tu­al images to plans, sec­tions, struc­ture and sym­bol­ic nar­ra­tive might exist at some point. This essay is exam­in­ing the effect that image gen­er­a­tion has that is lim­it­ed to a visu­al of the exte­ri­or of a building/complex in schemat­ic design.

  45. 45

    See more about lay­er­ing in archi­tec­ture: Anne-Catrin Schultz, Time, Space, and Mate­r­i­al: The Mechan­ics of Lay­er­ing in Archi­tec­ture (Stuttgart: Edi­tion Axel Menges, 2015).

  46. 46

    Ali­cia Impe­ri­ale, New Flat­ness: Sur­face Ten­sion in Dig­i­tal Archi­tec­ture (Basel: Birkhäuser, 2000), 5.

  47. 47

    Her­zog & de Meu­ron, 166 IKMZ BTU Cot­tbus – Infor­ma­tion, Com­mu­ni­ca­tions and Media Cen­tre, Bran­den­burg Uni­ver­si­ty of Tech­nol­o­gy,” Her­zog & de Meu­ron, accessed August 1, 2025, https://www.herzogdemeuron.com/projects/166-ikmz-btu-cottbus-information-communications-and-media-centre-brandenburg-university-of-technology/.

  48. 48

    Christi­na Hilger, 2. Raum und Ver­net­zung,” in Ver­net­zte Räume, ed. Christi­na Hilger (Biele­feld: tran­script Ver­lag, 2014), 14, https://doi.org/10.14361/transcript.9783839414996.53.

  49. 49

    Michael Hensel, Achim Menges, and Christo­pher Hight, Space Read­er: Het­ero­ge­neous Space in Archi­tec­ture (Chich­ester, U.K.: Wiley, 2009), 11.

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